Undertale, developed by Toby Fox, has to be one of the best games that I have played in a while. It is quite hard to mention much about this game without spoiling what makes this game great. If you are deciding whether to purchase then I would suggest trying the demo first before reading this.
What first captured my interest in this game was the music. Not only do all the major characters have their own amazing theme, the small touches that are added to the area music based upon your actions was an interesting surprise.
The gameplay is perhaps one of the most unique aspects of this game. It consists of a bar moving along a gauge when choosing to fight enemies (the closer you get to the centre, the more damage you do), and requires shoot-’em-up style evasive maneuvers when defending. Defending can be fairly lax, but, since all enemies attack at the same time, fighting multiple enemies in the same encounter will make dodging become very difficult. There is a similar effect with bosses in that each boss has their own method of attack which requires their own method of dodging.
Undertale is advertised as being able to be played entirely non-violently if you wish, which I found to be true for all opponents except one but it is entirely possible that I may have missed something. By learning the personalities of your enemies you can ‘befriend’ them or at least convince them to stop fighting you.
The characters and dialogue are vibrant and full of humor, even when least expected. General NPC’s that are found in towns, and occasionally outside of towns, have dialogue that relays a sense of their personality, which adds to the feeling that . All of the characters were so original and endearing that I find it in myself to fight them and not befriend them.
Of course, there are many things that are in this game that I didn’t cover, such as the mass amounts of adorable dogs, optional backtracking that leads to even more dialogue with the main characters and my favorite character Napstablook (who I originally pronounced Nap-Stab-Look, but is actually Napsta-Blook), who, if you try to fight him, won’t take damage because he is a ghost but will lower his health anyway just to be nice. In the end, I can’t recommend this game enough. It plays with the typical knowledge that people have about 2D role-playing games and manipulates them, and the result of that is this amazing game.
This review can also be found here, on Steam.
Undertale Logo [Image]. (n.d.). Retrieved from http://undertale.com/images/undertale_logo.png
Screenshot 9 [Image]. (n.d.). Retrieved from http://undertale.com/nscreens/xscreen9.png
Screenshot 5 [Image]. (n.d.). Retrieved from http://undertale.com/nscreens/xscreen5.png
Screenshot 2 [Image]. (n.d.). Retrieved from http://undertale.com/nscreens/xscreen2.png